Files
aria2/src/HttpRequestConnectChain.h
Tatsuhiro Tsujikawa 26972b8535 Rewrite backup connection handling
Now dedicated ConnectCommand handles connection establishment.  It
checks whether connection is established or not.  It also handles
backup connection. The next Command creation is abstracted using
ControlChain struct template.
2013-04-01 23:51:33 +09:00

74 lines
2.9 KiB
C++

/* <!-- copyright */
/*
* aria2 - The high speed download utility
*
* Copyright (C) 2013 Tatsuhiro Tsujikawa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* In addition, as a special exception, the copyright holders give
* permission to link the code of portions of this program with the
* OpenSSL library under certain conditions as described in each
* individual source file, and distribute linked combinations
* including the two.
* You must obey the GNU General Public License in all respects
* for all of the code used other than OpenSSL. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you
* do not wish to do so, delete this exception statement from your
* version. If you delete this exception statement from all source
* files in the program, then also delete it here.
*/
/* copyright --> */
#ifndef HTTP_REQUEST_CONNECT_CHAIN_H
#define HTTP_REQUEST_CONNECT_CHAIN_H
#include "ControlChain.h"
#include "ConnectCommand.h"
#include "DownloadEngine.h"
#include "SocketRecvBuffer.h"
#include "HttpConnection.h"
#include "HttpRequestCommand.h"
namespace aria2 {
struct HttpRequestConnectChain : public ControlChain<ConnectCommand*> {
HttpRequestConnectChain() {}
virtual ~HttpRequestConnectChain() {}
virtual int run(ConnectCommand* t, DownloadEngine* e)
{
SharedHandle<SocketRecvBuffer> socketRecvBuffer
(new SocketRecvBuffer(t->getSocket()));
SharedHandle<HttpConnection> httpConnection
(new HttpConnection(t->getCuid(), t->getSocket(), socketRecvBuffer));
HttpRequestCommand* c = new HttpRequestCommand(t->getCuid(),
t->getRequest(),
t->getFileEntry(),
t->getRequestGroup(),
httpConnection,
e,
t->getSocket());
c->setProxyRequest(t->getProxyRequest());
c->setStatus(Command::STATUS_ONESHOT_REALTIME);
e->setNoWait(true);
e->addCommand(c);
return 0;
}
};
} // namespace aria2
#endif // HTTP_REQUEST_CONNECT_CHAIN_H