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This option enables disk cache. If SIZE is 0, the disk cache is disabled. This feature caches the downloaded data in memory, which grows to at most SIZE bytes. The cache storage is created for aria2 instance and shared by all downloads. The one advantage of the disk cache is reduce the disk seek time because the data is written in larger unit and it is reordered by the offset of the file. If the underlying file is heavily fragmented it is not the case.
300 lines
9.6 KiB
C++
300 lines
9.6 KiB
C++
/* <!-- copyright */
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/*
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* aria2 - The high speed download utility
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*
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* Copyright (C) 2006 Tatsuhiro Tsujikawa
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* In addition, as a special exception, the copyright holders give
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* permission to link the code of portions of this program with the
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* OpenSSL library under certain conditions as described in each
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* individual source file, and distribute linked combinations
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* including the two.
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* You must obey the GNU General Public License in all respects
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* for all of the code used other than OpenSSL. If you modify
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* file(s) with this exception, you may extend this exception to your
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* version of the file(s), but you are not obligated to do so. If you
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* do not wish to do so, delete this exception statement from your
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* version. If you delete this exception statement from all source
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* files in the program, then also delete it here.
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*/
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/* copyright --> */
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#ifndef D_PIECE_STORAGE_H
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#define D_PIECE_STORAGE_H
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#include "common.h"
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#include <string>
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#include <vector>
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#include "SharedHandle.h"
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#include "TimerA2.h"
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#include "Command.h"
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namespace aria2 {
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class Piece;
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#ifdef ENABLE_BITTORRENT
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class Peer;
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#endif // ENABLE_BITTORRENT
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class DiskAdaptor;
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class WrDiskCache;
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class PieceStorage {
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public:
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virtual ~PieceStorage() {}
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#ifdef ENABLE_BITTORRENT
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/**
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* Returns true if the peer has a piece that localhost doesn't have.
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* Otherwise returns false.
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*/
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virtual bool hasMissingPiece(const SharedHandle<Peer>& peer) = 0;
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// Stores pieces that the peer has but localhost doesn't. Those
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// pieces will be marked "used" status in order to prevent other
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// command from get the same piece. But in end game mode, same
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// piece may be got by several commands. This function stores N
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// pieces where the sum of missing block of first N-1 pieces is
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// less than minMissingBlocks and the sum of missing block of N
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// pieces is greater than or equal to minMissingBlocks. If there is
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// M missing pieces left where M < N, M pieces are stored.
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virtual void getMissingPiece
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(std::vector<SharedHandle<Piece> >& pieces,
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size_t minMissingBlocks,
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const SharedHandle<Peer>& peer,
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cuid_t cuid) = 0;
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// Same as getMissingPiece(pieces, minMissingBlocks, peer), but the
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// indexes in excludedIndexes are excluded.
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virtual void getMissingPiece
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(std::vector<SharedHandle<Piece> >& pieces,
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size_t minMissingBlocks,
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const SharedHandle<Peer>& peer,
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const std::vector<size_t>& excludedIndexes,
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cuid_t cuid) = 0;
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// Stores pieces that the peer has but localhost doesn't. Only
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// pieces that declared as "fast" are stored. Those pieces stored
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// will be marked "used" status in order to prevent other command
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// from get the same piece. But in end game mode, same piece may be
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// got by several commands. This function stores N pieces where the
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// sum of missing block of first N-1 pieces is less than
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// minMissingBlocks and the sum of missing block of N pieces is
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// greater than or equal to minMissingBlocks. If there is M missing
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// pieces left where M < N, M pieces are stored.
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virtual void getMissingFastPiece
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(std::vector<SharedHandle<Piece> >& pieces,
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size_t minMissingBlocks,
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const SharedHandle<Peer>& peer,
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cuid_t cuid) = 0;
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// Same as getMissingFastPiece(pieces, minMissingBlocks, peer), but
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// the indexes in excludedIndexes are excluded.
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virtual void getMissingFastPiece
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(std::vector<SharedHandle<Piece> >& pieces,
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size_t minMissingBlocks,
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const SharedHandle<Peer>& peer,
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const std::vector<size_t>& excludedIndexes,
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cuid_t cuid) = 0;
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/**
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* Returns a piece that the peer has but localhost doesn't.
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* The piece will be marked "used" status in order to prevent other command
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* from get the same piece. But in end game mode, same piece may be returned
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* to several commands.
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*/
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virtual SharedHandle<Piece>
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getMissingPiece(const SharedHandle<Peer>& peer, cuid_t cuid) = 0;
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/**
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* Same as getMissingPiece(const SharedHandle<Peer>& peer), but the indexes in
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* excludedIndexes are excluded.
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*/
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virtual SharedHandle<Piece> getMissingPiece
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(const SharedHandle<Peer>& peer,
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const std::vector<size_t>& excludedIndexes,
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cuid_t cuid) = 0;
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#endif // ENABLE_BITTORRENT
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// Returns true if there is at least one missing and unused piece.
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virtual bool hasMissingUnusedPiece() = 0;
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/**
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* Returns a missing piece if available. Otherwise returns 0;
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* If ignoreBitfield is set, indexes of true bit are excluded.
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*/
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virtual SharedHandle<Piece> getMissingPiece
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(size_t minSplitSize,
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const unsigned char* ignoreBitfield,
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size_t length,
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cuid_t cuid) = 0;
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/**
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* Returns a missing piece whose index is index.
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* If a piece whose index is index is already acquired or currently used,
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* then returns 0.
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* Also returns 0 if any of missing piece is not available.
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*/
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virtual SharedHandle<Piece> getMissingPiece(size_t index, cuid_t cuid) = 0;
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/**
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* Returns the piece denoted by index.
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* No status of the piece is changed in this method.
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*/
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virtual SharedHandle<Piece> getPiece(size_t index) = 0;
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/**
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* Marks the piece whose index is index as missing.
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*/
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virtual void markPieceMissing(size_t index) = 0;
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/**
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* Tells that the download of the specfied piece completes.
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*/
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virtual void completePiece(const SharedHandle<Piece>& piece) = 0;
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/**
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* Tells that the download of the specified piece is canceled.
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*/
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virtual void cancelPiece(const SharedHandle<Piece>& piece, cuid_t cuid) = 0;
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/**
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* Returns true if the specified piece is already downloaded.
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* Otherwise returns false.
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*/
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virtual bool hasPiece(size_t index) = 0;
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virtual bool isPieceUsed(size_t index) = 0;
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virtual int64_t getTotalLength() = 0;
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virtual int64_t getFilteredTotalLength() = 0;
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virtual int64_t getCompletedLength() = 0;
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virtual int64_t getFilteredCompletedLength() = 0;
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virtual void setupFileFilter() = 0;
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virtual void clearFileFilter() = 0;
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/**
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* Returns true if download has completed.
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* If file filter is enabled, then returns true if those files have
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* downloaded.
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*/
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virtual bool downloadFinished() = 0;
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/**
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* Returns true if all files have downloaded.
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* The file filter is ignored.
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*/
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virtual bool allDownloadFinished() = 0;
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/**
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* Initializes DiskAdaptor.
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* TODO add better documentation here.
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*/
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virtual void initStorage() = 0;
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virtual const unsigned char* getBitfield() = 0;
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virtual void setBitfield(const unsigned char* bitfield,
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size_t bitfieldLength) = 0;
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virtual size_t getBitfieldLength() = 0;
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virtual bool isSelectiveDownloadingMode() = 0;
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virtual bool isEndGame() = 0;
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virtual void enterEndGame() = 0;
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// TODO We can remove this.
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virtual void setEndGamePieceNum(size_t num) = 0;
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virtual SharedHandle<DiskAdaptor> getDiskAdaptor() = 0;
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virtual WrDiskCache* getWrDiskCache() = 0;
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// Flushes write disk cache for in-flight piece and evicts them.
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virtual void flushWrDiskCacheEntry() = 0;
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virtual int32_t getPieceLength(size_t index) = 0;
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/**
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* Adds piece index to advertise to other commands. They send have message
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* based on this information.
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*/
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virtual void advertisePiece(cuid_t cuid, size_t index) = 0;
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/**
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* indexes is filled with piece index which is not advertised by the caller
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* command and newer than lastCheckTime.
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*/
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virtual void getAdvertisedPieceIndexes(std::vector<size_t>& indexes,
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cuid_t myCuid,
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const Timer& lastCheckTime) = 0;
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/**
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* Removes have entry if specified seconds have elapsed since its
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* registration.
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*/
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virtual void removeAdvertisedPiece(time_t elapsed) = 0;
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/**
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* Sets all bits in bitfield to 1.
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*/
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virtual void markAllPiecesDone() = 0;
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/**
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* Sets all bits in bitfield(0 to length) to 1.
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*/
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virtual void markPiecesDone(int64_t length) = 0;
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virtual void
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addInFlightPiece(const std::vector<SharedHandle<Piece> >& pieces) = 0;
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virtual size_t countInFlightPiece() = 0;
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virtual void getInFlightPieces(std::vector<SharedHandle<Piece> >& pieces) = 0;
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virtual void addPieceStats(size_t index) = 0;
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virtual void addPieceStats(const unsigned char* bitfield,
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size_t bitfieldLength) = 0;
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virtual void subtractPieceStats(const unsigned char* bitfield,
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size_t bitfieldLength) = 0;
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virtual void updatePieceStats(const unsigned char* newBitfield,
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size_t newBitfieldLength,
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const unsigned char* oldBitfield) = 0;
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// Returns index x where all pieces in [index+1, x-1], inclusive,
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// are not used and not completed. If all pieces after index+1 are
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// used or completed, returns the number of pieces.
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virtual size_t getNextUsedIndex(size_t index) = 0;
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// Called when system detects download is not finished
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virtual void onDownloadIncomplete() = 0;
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};
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} // namespace aria2
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#endif // D_PIECE_STORAGE_H
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